![]() ![]() (and Forcefield ends up having multiple times your own HP)Īctually, the big deal about using a shield is that you can use Shield Bash, it's useful like what you would want for a melee character in the first place. With an Engineer you're actually not losing a lot by going 2-hand over sword+shield, because when your Forcefield is on you don't roll for shieldblocks anyway, it always takes the damage. Maybe it might even be stronger with Str builds if you're using melee weapons with pure physical damage.Īnd if it's a Str build then you can take Coup de Grace, but that's better with 2-hand builds because Heavy Lifting gives that stun chance (to autoattacks and all WeaponDPS skills, including each separate splinter hit). It's not flat damage, it's WeaponDPS with flat damage tagging in on the same hit, it still inherits weapon effects too. Emberquake splinters can PIERCE THROUGH ENEMIES as if Emberquake wasn't better already, and Flame Hammer spends charge just for using it which is awful because what you want is to have charge ready for casting Forcefield.Įmberquake isn't even necessarily a Focus skill at all, it's stronger than Flame Hammer without and with Focus builds. If an attack is strong then it's strong against everything.Įmberquake is just much better over Flame Hammer at everything, no contest. There's no strategical difference between dealing physical damage and magical damage or different elements, there's not even any monsters that are immune or extremely resistant to one thing. If you get bored you might wanna take a look into the synergies mod at some point, the community did quite an impressive job on that one ) With the remaining 10-15 points you could go for the sledgebot or dynamofield buts those points are pretty much up to your liking. must haves are fire and spark, charge reconstitution and the remaining points in bulwark. A point in onslaught might be a good idea as well since its a good initiator.Īs for Defense your main abilitys shouild be the healing bot and forcefield.Īs for passives you might wanna skip aegis although it might look good on paper. Your main dmg abilitys should be seismic slam and emberquake with emberquake as your main spender if you wanna go for max dps. Reason: the benefits of vit are extremely unimpressive in vanilla anbd later on you get skulls which grant you about 1,5k health per skull and in terms of def you later wanna get your dmg reduce off of skulls as well. ![]() Your statpoint distribution should look like 3/3/1/1 for str/dex/foc/vit and later get tons of focus off of your enchants and the gear. In vanilla your best bet is to drop vit almost entirely.
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